37 solved, 5 open, 12 engines (7 for games in this list).
| Family |
Solved |
Open |
Engines |
Games |
| Alignment & m,n,k games |
8 |
0 |
3 |
Tic-tac-toe, Qubic, Gomoku (free-style), Connect Four, Teeko*, Renju (連珠), Pentago, Quarto! |
| Morris / mill family |
5 |
0 |
1 |
Three men’s morris, Nine Men’s Morris, Lasker Morris, Morabaraba, Six men’s morris* |
| Connection games |
3 |
3 |
1 |
Hex (7×7), Hex (9×9, all openings), Y (side 6)* |
| Mancala |
2 |
0 |
0 |
Kalah, Awari (Oware) |
| Capture & board control |
4 |
1 |
1 |
Mū tōrere, Checkers (English draughts), Fanorona, Othello |
| Chess & chess variants |
3 |
0 |
0 |
Hexapawn, Gardner minichess, Losing chess |
| Hunt & unequal forces |
2 |
0 |
0 |
Maharajah and the Sepoys, Tigers and Goats |
| Combinatorial game theory |
7 |
0 |
0 |
Nim, Wythoff’s game, Sim, Pentominoes (two-player), Dots and Boxes*, Amazons (small boards), Domineering |
| Shogi variants |
1 |
0 |
1 |
Dōbutsu shōgi |
| Go |
1 |
1 |
0 |
Go (5×5) |
| Imperfect information |
1 |
0 |
0 |
Heads-up Limit Texas Hold’em (HULHE) |
All open problems in one table · all engines.
* Self-archived: the result is available only from its authors (a repository, a post, a deposit), not yet refereed, formally verified or reproduced by someone else. The mark comes off when one of those happens. It applies to this repo’s own results too.